PRELAUNCH · Catalog preview and fit guidance are open · Paid service is not yet available.Launch updates →

Loopbyte Game Cloud · Managed Minecraft infrastructure

Minecraft hosting built around the world you run.

Clear performance tiers, visible resources, familiar panel access and guided migration for Minecraft communities that want clearer hosting without the guesswork. More than a RAM number.

Workload-first profilesNamed performance classesGuided migrationPrelaunch
Service status · PrelaunchPublic product preview and fit guidance are open. Paid hosting remains unavailable until launch.
Catalog preview Open Fit guidance Open Paid hosting Coming soon

Minecraft hosting profiles

Choose the size of the world you’re building.

Start with what the server does, then choose the hardware class that matches how demanding it is. That keeps workload size and performance from collapsing into one misleading RAM number.

Prelaunch catalog preview. Paid checkout is closed. Final resources, eligible performance classes and pricing are still being validated and may change before service opens.

Step 01Choose the workload profile.

Start with the version, plugins or mods, world behavior and expected use — not a player-count guess.

Step 02Choose the performance class.

Rise, Prime and Quantum describe the hardware lane. Availability varies by profile; not every workload needs every class.

Step 03Confirm the fit.

Before paid ordering opens, final resources, eligible combinations and price will be shown clearly. Unusual workloads can ask for guidance.

01
Outpost
Micro services and utility workloadsProxy, network utility, testing and other tiny services that do not need a full gameplay footprint.
Specialized
02
Harbor
Lightweight services and lobby workloadsHub, queue, auth and lightweight backend roles where a small persistent service makes sense.
Light
03
Forge
Compact gameplay and classic PvPLegacy PvP, micro SMPs and minigames that need more than a utility service without jumping to a normal modern profile.
Compact
05
Frontier
Growing communities and richer stacksGrowing SMPs, factions and plugin-rich servers that need a more substantial shared footprint.
Growth
06
Citadel
Heavy shared workloadsLarger communities and heavier plugin stacks where premium shared capacity and stronger fit review matter.
Heavy
07
Summit
The top shared profileLoopbyte’s largest planned shared footprint for workloads that still belong on shared infrastructure.
Top shared
One profile family. Three performance classes.

The profile describes the workload footprint. Rise, Prime and Quantum describe the hardware lane. We validate the combination instead of pretending every workload maps cleanly from RAM alone.

Availability varies by profile. Not every profile will necessarily be offered on every performance class.

Rise · ValuePrime · RecommendedQuantum · Premium

Gameplay merchandising: Rise $14/mo · Prime $17/mo · Quantum $20/mo. Outpost and Harbor are specialized micro products; final eligible combinations are confirmed before launch.

Not sure where your server fits?Tell us the version, plugins or mods and what the world actually does. We’ll start with the workload.
Help me choose →

Profile names describe planned workload/capacity bands, not player-count, TPS, dedicated-core or universal-version guarantees. Performance-class placement remains workload- and capacity-dependent.

Need the whole machine?Managed Minecraft Dedicated

Exclusive physical hosting for one community, with Loopbyte managing the operating system and game-platform layer.

Prelaunch interest openJoin dedicated interest list →

Minecraft hosting should feel familiar

Everything you expect to manage your server — without hiding the infrastructure underneath.

Console, files, startup controls and resource visibility should be easy to find. Loopbyte keeps the normal Minecraft-hosting workflow familiar, then adds clearer performance tiers and workload guidance when you need it.

Console accessFile managementStartup controlsResource visibilityPaper / plugin workflowsModded fit review
Illustrative Loopbyte server stack
Familiar management flow

Console, files and startup controls stay easy to find instead of being buried behind a bespoke interface.

Clear resources before checkout

Final memory, storage class and eligible performance class will be shown before paid ordering opens, so the plan reads like a product rather than a mystery badge.

Guided migration support

Existing worlds can be reviewed, validated and cut over with rollback in mind rather than copied blind.

Illustrative stack artwork — not a live customer server or performance claim.

Operating principles

Three principles behind the service.

Workload-aware placement, resource transparency and controlled migration shape how Loopbyte approaches Minecraft infrastructure.

01 · Workload-aware placement

Fit the server you actually run.

Version, plugins or mods, world generation, farms, entities and peak activity can matter more than a simple player-count badge.

02 · Resource transparency

Know what you are buying.

Before paid ordering opens, each offer will show its resources and eligible performance class instead of hiding behind a vague “power level.”

03 · Controlled migration

Move the world without betting it.

The source stays intact while the target is prepared and checked, giving migration a deliberate cutover path instead of a blind copy-and-pray workflow.

Transparent compute

Named hardware. Minecraft-tested.

We publish the representative CPU class behind each lane and use controlled Minecraft testing to guide fit. No mystery “premium CPU” badge required.

RiseIntel® Core™ i5-8500DDR4-2666 · SATA SSD
QuantumAMD Ryzen™ 7 5700XDDR4-3200 · NVMe SSD

Benchmark evidence supports tier placement; it is not a player-count or SLA guarantee.

Ask about launch fit →

Moving an existing Minecraft server?

Move the world. Keep the rollback.

Loopbyte’s migration path is deliberately simple: preserve the source, prove the copy, then cut over when the target is ready.

Discuss a future migration
01
Review + copy

Understand the version, plugins/mods and world, then build a shadow copy without risking the live source.

02
Validate

Check the filesystem, startup and actual Minecraft behavior on the target before the cutover.

03
Cut over with rollback

Move only when the target is ready and the source/rollback state is still available.

Product + service FAQ

Know the service before you move a world.

Plan fit, migration, mods, support and service policies should be understandable before paid hosting opens.

How do profiles and performance classes work?
Start with the workload profile: Outpost, Harbor, Forge, Haven, Frontier, Citadel or Summit. Haven is the recommended normal Minecraft starting point, while Forge is aimed at compact/classic gameplay and Outpost or Harbor cover specialized micro services. Rise, Prime and Quantum are separate hardware/performance classes used to match CPU sensitivity and placement. Not every profile will necessarily be offered on every class. Final resources, eligible combinations and pricing remain prelaunch until validation is complete.
Why don’t the plans advertise a fixed player count?
Player count alone is a weak predictor of Minecraft performance. Version, plugins/mods, fresh chunk generation, entities, automation, maps/databases and player behavior can make two “20-player” servers completely different workloads.
Can Loopbyte migrate an existing Paper server?
Yes. Migration is designed as a guided transfer: preserve the source, copy the full server, validate the target and keep rollback available until cutover. Early migrations are guided rather than one-click.
What about plugins and modpacks?
Plugin-heavy and modded workloads are part of the intended service scope. Because packs and plugin stacks vary widely, compatibility and placement are confirmed during fit review instead of pretending every workload fits the same node.
What happens when I join the founder waitlist?
You can simply ask for launch notice, or include your Minecraft version, plugins/mods and expected use if you want optional fit guidance. The waitlist does not take payment, reserve capacity or obligate you to buy anything.
Can I buy a server today?
Not yet. Loopbyte Game Cloud is in prelaunch and paid checkout is closed. Joining the founder waitlist does not reserve a server or take payment. You can preview the plans, join the waitlist, or ask for fit guidance before launch.

Launch communications · prelaunch

Get first notice when Game Cloud opens.

Join by email. Tell us what you run if you want optional fit guidance, or simply ask for launch notice. No payment. No reservation. No obligation.

01Tell us what you run
02Get optional fit guidance
03Receive launch notice
Join founder waitlist →